![]() I'm out of ideas.Īnyone could please help me with this? I reproduced the issue in that CapX, just have to press the buttons to see the issue. Bring your Unity, C, cocos2d-x, iOS, Android, C++, HTML5, JS and other games alive with 2D. At first it is locked, and when I change its appearance to "unlocked" all is fine, but when I try to change it's appearance to "Destroyed" (a broken cage), instead of only changing its appearance it also changes its position.Īll three of them have a resolution of 160 x 160, so it's not because the "destroyed" cage source image is smaller than the others. Spine is 2D skeletal animation software for video games. I can't figure out why it's happening, as when I change the very same object's appearance to something else instead, it doesn't occurs. I tried changing it's appearance either with "change frame" or with "change animation", issue occurs with both. There's a particular sprite in my game that when I change it's appearance, it changes it's position (for no apparent reason). Since it seems like a simple matter I thought it should go to the "Beginner's Questions" section.
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